Sphero Acquires littleBits to Become the Biggest Hands-on Learning & Teaching Service Provider

littleBits, a New York-based startup founded by Lebanese female entrepreneur Ayah Bdeir in 2011, has announced that it has been acquired by Sphero, the leading robotics and educational STEAM company. littleBits has already been inventing electronic building blocks to transform childrens’ way of learning. This initiative will embark these two entities to become the #1 STEAM and coding solutions for classrooms, after-school programs and living rooms around the world, giving a new dimension to future creators and investors.

Over the last nine years, these two companies have shaped the hands-on learning tools, enabling innovation and STEAM education through play and technology, selling more than $500 million in Sphero robots and littleBits kits, and reaching a total of six million students, 65,000 teachers and 35,000 schools around the world.

According to MAGNiTT, MENA-based venture capital firm Wamda Capital participated in a $46.7M Series B funding round in littleBits in July 2015.

Today, Sphero is all set to shape the $150 billion education technology industry, aiming to become the largest player in market. Sphero has the benefit of possessing a complete package of hardware, software, curriculum and training that no other company offers. This deal will help Sphero expand its portfolio and accelerate its international growth.

A portfolio of over 140 patents in robotics, electronics, software and Internet of Things will be featured, giving access to activities and lessons tied to NGSS, CSTA and common core standards for the teachers. With 67 Sphero Heroes and 50 littleBits Bitstar Educators, these companies will collectively rally their enthusiastic and loyal networks of distinguished educators globally.

Sphero’s CEO Paul Berberian gave a statement on this collaboration, “Sphero and littleBits are on a mission to make hands-on learning fun and memorable, together, we’re able to make an even greater impact by delivering the best possible solution — whether it is programming a robot to solve a maze or building an electronic music synthesizer. There are infinite learning possibilities — and they’re all fun.”

Harris poll suggests that 91% teachers prefer hands-on learning in classes and students who indulge in hands-on learning weekly attain better results in science and mathematics focused subjects.

“When I studied engineering, it was top down, test-based,” said Ayah Bdeir, founder of littleBits. “I hated it and wanted to quit every semester. Then I got exposed to the pedagogy of learning through play and my life changed; no one could peel me away from learning, inventing, creating. Together, littleBits and Sphero are now bringing this experience to kids everywhere.”

As Ayah Bdeir looks to pursue her next journey, Paul Berberian as CEO of this new collective setup will be in charge of the offices in Boulder, New York and Hong Kong.